Map name:      Veruna At War V4
Version :      4.0
Map type:      Veruna
Map size:      32x32
Memory  :      128 mb
Players :      4,Multiplayer or skirmish
Tested with:   TA v 3.1
Uncompressed:  26.0 mb
Compressed:    26.0 mb
Created with:  Annihilator 1.5
Made by:       Mufdvr
E-MAIL:        mufdvr@optusnet.com.au  for bugs and comments.
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Description: 
  
   Made using the Veruna tileset.
  
This is a four to eight player map but I have placed all ten start positions for multiplayer but a maximum of six players in skirmish mode is recommended due to pathfinding issues. Start positions 9 and 10 are on small islands, for these I have placed metal zones on any flat ground available so you can build metal extractors right where you stand.
Some of the other start positions have TAK Manna as metal, you can build metal extractors on these just like an ordinary metal deposit although metal production will be low to begin with.
  I tried to make the layout as unique as possible with something for everyone.
The AI profile that seems to work best is  death valley.txt.
This AI profile has enabled this map to offer up a good skirmish game, if you allow your AI opponent to fully develop his base you will need everything from nukes to planes to kill him, and then some. 

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Installation:

   Unzip the map file to your c:\cavedog\totala directory and your
away. 
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Fixes:
   Problems with the map ota have been rectified.

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System requirements:
" Not a 586" PII 300 at least not so much because of the map but the number of units possible in the eight player scenario.
TAMEC.hpi2000 and TAMEC.hpi2000a  required.


                                       ENJOY.